get it here | Contains: - Ace Duet - A deck is freely shuffled a number of times by a spectator yet the Aces are found - all without the performer even touching the deck!
- The Spectator as Mindreader - A baffling effect that finds the spectator locating the card the performer merely thought of.
- The Working Performer's Card Stab - A card is signed on its back and shuffled into the pack. The cards are scattered face up as the performer thrusts a dagger through one-which is found to be the one previously selected and signed.
- Tossed-Out Deck - Wonderful touches on David Hoy's mentalism classic. Five spectators merely peek at a card yet the perf ormer flawlessly names them all.
- Black Magic III - A great Bank Night effect as a spectator successfully finds a drawing placed into an envelope and mixed with three others. Unfortunately, she manages to miss out on the currency contained in the others!
- Booktest - The performer divines a word freely selected from an ordinary paperback book. Even more amazingly, the performer then correctly identifies a word the spectator draws out of thin air.
- Pro-monition - A spectator is asked to think of a card, which is found to be the only one missing from the deck. The performer then has a spectator remove the selected card from his pocket.
- Center Tear - Great work on one of mentalism's most powerful tools. Mastery of this technique will give you the ability to read minds any time, any place.
- Teleportation - A page is selected from a book by one spectator while an empty envelope is given to another. On the performer's command, a piece of the selected page vanishes and is found in the envelope. When compared, the piece fits exactly!
- Decisions! Decisions! - A powerful version of the classic 'Stop!' trick. The performer selects a card and places it into an envelope. Cards are then dealt fairly from another deck until a spectator calls 'stop.' Though it's a completely fair choice, the designated card is found to match the one in the envelope.
- Super Force - Through the performer's apparent mental powers, one spectator locates another spectator's chosen card under impossible conditions.
- Bending Wine Glass - Forget spoons! The performer causes a wine glass to visibly bend at the stem though he is nowhere near it. What's more, he also causes two other glasses to bend-while spectators are holding them!
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